Place your Cannons and Boom Cannons behind other Buildings so they can easily whittle down the Scorcher, but not too close for the Shock Bomb to disable groups of them.Scorchers may neutralize the fire rate penalty with their flamethrowers, and friendly fire from these troops can unintentionally slow it. It is not recommended to use Scorchers with anything that inflicts freezing effects, such as Cryoneers and the CryoTank.It is not recommended to use Medics when using Scorchers, as Scorchers tend to put them in the line of fire.Riflemen do not work as well with the Scorcher as their short range effectively prevents the Scorcher from guarding them, and they can also be easily killed by the Scorcher's death explosion.Bullit to assist, as his hero perk makes him particularly strong against heavy defenses, covering for their weaknesses. You only need to worry about their universal counters, namely heavy defenses like Cannons, Boom Cannons and Doom Cannons. Tanks, despite their low DPS for the space they take, are great to use with Scorchers since they have significantly more health, such as Mines, Rocket Launchers and Lazor Beams wouldn't affect them as much.Scorchers can also wander into blindspots and ruin your attack. However, unlike with Heavies, Scorchers number far less and will not efficiently clear Mines.Zookas work well with the Scorcher, as it moves quickly and can take the heat to keep the Zookas alive.This, however, would not work well unless they comprise the majority of your army, as once the building is gone the Scorcher will begin wandering around again. If you want the Scorchers to attack one particular building without them switching madly, the best thing to do would be to use a Flare to direct the Scorchers manually.This can also be desirable in some situations, such as redirecting attacks from defenses like Lazor Beams so they do not unintentionally hit the frail DPS units behind it. Since the Scorcher changes target every few seconds, it will move farther into the base than Heavies would, causing it to absorb massive amounts of unnecessary damage and potentially disrupting your other units.However, unlike Heavies, Scorchers still have significant DPS in numbers, and since they are faster, it is possible for all-Scorcher armies to devastate bases, given the energy cost required to deploy them could be managed.Like the Heavy, Scorcher boasts high health but terrible DPS for the space it takes, so it is best used as a distraction to protect your other troops.There are two viewports at the front and a large plow. It has worn, red armor with bolts and a blue fuel tank on the back.The turret is trapezoidal, and the barrel has a sheath that holds another, smaller barrel that feeds the pilot light, a canister in front of the muzzle with a blue flame. The Scorcher is a Tank-like vehicle that has a flamethrower instead of a cannon.Each Scorcher costs 8 Gunboat Energy to deploy. This value is not subject to magma statues.
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